49 Unique Guild Members 14 Level 100 characters 401 Website/Forum Members 0 Posts in 24 hours 0 Posts in 7 days 84313 Total Posts Nelthilta is the last poster
49 Unique Guild Members 14 Level 100 characters 401 Website/Forum Members 0 Posts in 24 hours 0 Posts in 7 days 84313 Total Posts Nelthilta is the last poster
Normally, I'd be all sad about a friend leaving the state for a job and stuff, but fuck, this is Blizzard, and if anyone's qualified for this job, it's you. Seriously.
---- FrieAaron: local music's generally local for a reason
Since Vivendi is on the stock market they have to release what they're developing for investors, and even on the 2007 roster, SC2 is no where to be seen. L2P noob.
I recieved a demo of Warcraft II before it was released from being one of the first Warcraft I buyers, and some magazine subscriber. They gave, along with WC II, WC I and a little note about a new game that they were developing called, World of Warcraft.
That tells you how long WoW was delayed and how many times it's changed forms.
I recieved a demo of Warcraft II before it was released from being one of the first Warcraft I buyers, and some magazine subscriber. They gave, along with WC II, WC I and a little note about a new game that they were developing called, World of Warcraft.
That tells you how long WoW was delayed and how many times it's changed forms.
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Yup, WoW at first was a linear RPG focused around a little orc raised by humans.
i actually applied for this job. Dont think i will get it but hey its worth a shot. My skills are with the networking and security moreso then game design. but i did help in the creation of Fortress Forever. It hasnt been released yet but is almost done. its a HL2 Mod. If you all remember TFC Team Fortress Classic. i was a freak for that game. My good friend does hard core game design shit and got me to help on some of the map designs and textures that will be used. Oh well.
I'm gonna look around. I helped with a game back in the day. The game sucked, but I did the music for it. The game was a TERRIBLE overhead rpg called "Algeron." Though I think it was made by some chump 20-year old in Visual Basic, so not like you can expect much. MAybe I'm biased because I did the music, but I'm pretty sure the music was WAY better than the game itself.
---- FrieAaron: local music's generally local for a reason